Gaming

The integration of generative AI technologies into creative industries has been a double-edged sword: offering unparalleled efficiencies while raising ethical and transparency questions. The recent disclosure by 11 Bit Studios regarding their use of AI in their game *The Alters* highlights how AI adoption in game development is still a delicate balancing act. The developers’
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It’s easy to write off crowdfunded games that miss their targets as destined failures, yet Summerfall Studios’ latest project Malys challenges this notion in a refreshing way. The studio, co-founded by Dragon Age veteran David Gaider, first sought Kickstarter funding back in April for Malys—a roguelike deckbuilder featuring a “former priest turned demon-hunter.” Despite a
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S.T.A.L.K.E.R. 2: Heart of Chornobyl recently received a substantial update that aims to breathe new life into its much-talked-about A-Life system. This mechanic, touted by developer GSC Game World, promised a vibrant virtual ecosystem where non-playable characters (NPCs) exhibited complex behaviors and interactions, all contributing to a world that feels genuinely alive. However, upon release,
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In the enchanting world of video game development, unexpected turns often lead to tantalizing prospects that never come to fruition. One such case emerged in the form of a rumored Dungeons and Dragons RPG developed by Hidden Path Entertainment—well-known for their contributions to titles like Counter-Strike: Global Offensive. Recent leaked footage from this project, coupled
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When the developers behind Totally Accurate Battle Simulator and Another Crab’s Treasure join forces, one can expect nothing less than a delightful blend of humor and creativity. The result of this collaboration is *Peak*, a game whose title perfectly captures its essence. Geared toward providing a lighthearted adventure, *Peak* transcends the ordinary, offering players the
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In an era where gaming dynamics continually shift, Sony remains firmly anchored to its strategy regarding multiplatform releases. The company’s decision-makers have reiterated their commitment to holding off on simultaneous PC ports for their flagship single-player titles. While some might consider this an outdated stance in a world seeking increased connectivity and cross-platform play, Sony’s
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