Gaming

The upcoming title, Total Chaos, from Trigger Happy Interactive, marks a significant departure from their previous high-octane release, Turbo Overkill. This transition from a fast-paced, neon-infused experience to a darker, survival-oriented horror game indicates a willingness to explore the more somber and nuanced aspects of the genre. The integration of psychological horror with brutal violence
0 Comments
The gaming industry has faced a significant amount of changes and challenges in recent years, contributing to difficult decisions for many studios. One such studio, IllFonic, known for its popular asymmetrical multiplayer games like *Friday the 13th: The Game* and *Predator: Hunting Grounds*, recently announced layoffs as part of its strategy realignment. This shift raises
0 Comments
Ubisoft’s decision to discontinue their PvP shooter XDefiant marks a significant moment in the ongoing struggle within the competitive landscape of the free-to-play gaming market. The closure not only reflects the challenges the title faced in sustainability and player retention but also triggers a wave of job losses, underscoring the tumultuous nature of the gaming
0 Comments
In the ever-evolving landscape of the gaming world, few franchises evoke the same sense of intrigue and unease as S.T.A.L.K.E.R. With its haunting atmosphere and immersive gameplay, S.T.A.L.K.E.R. 2: Heart of Chornobyl pushes players to navigate a treacherous post-apocalyptic environment. However, as any seasoned stalker knows, glitches and bugs can often plague even the most
0 Comments
The gaming industry has always thrived under the umbrella of innovation, creativity, and competition; however, the ongoing legal battle against Valve Corporation regarding its digital distribution platform, Steam, raises questions about the fairness of the gaming market. In April 2021, Wolfire Games, known for its game Overgrowth, took the bold step of filing an antitrust
0 Comments
The gaming landscape has continuously evolved, driven by technological advancements, shifting player preferences, and, more recently, global crises that have shaped content creation. One of the standout offerings from this shifting ground has been Ndemic Creations’ *Plague Inc*, a mobile strategy simulation where players cultivate a disease to infect the globe. Launched in 2012, the
0 Comments