The innovative minds behind the acclaimed indie title Duskers are setting their sights on a new frontier with their upcoming project, Humanity 2.0. As a spiritual successor to the 2016 hit, this game is poised to delve deeper into themes of survival and ethical dilemmas in a dystopian future. Misfits Attic shared their ambitious plans in a recent reveal video, showcasing three prototypes under development—marking a bold new chapter for the studio.

What immediately strikes players is the central gameplay mechanic revolving around the reconstruction of derelict spacecraft. Humanity 2.0 offers an intriguing premise where players must salvage pieces from abandoned ships to forge their very own vessel. This crafting element not only enriches the user experience but echoes the resourcefulness needed to survive in an unforgiving universe. The players will also face challenges from space pirates, adding another layer of tension and urgency to the gameplay. Will you defend your ship against marauders, or will your fragile peace be shattered?

Returning players will be thrilled to learn that they will again step into the role of a cybernetic master, manipulating a team of malfunctioning drones. However, Humanity 2.0 introduces emotional depth with the addition of “fun personality quirks” that manifest when players install upgrades—an intriguing take on AI development in a game setting. These whimsical traits, such as a newfound fear of tight spaces, give the drones a well-rounded characterization, reflecting the struggles of sentient beings trapped in a mechanical existence.

Tim Keenan, co-founder of Misfits Attic, highlights that the game isn’t merely about surviving; it challenges players to grapple with deeper ethical questions, such as sacrifice in the pursuit of salvation. This moral complexity is a refreshing contrast to traditional survival gameplay, encouraging introspection amidst the chaos of space. Keenan assures fans that the narrative will maintain a dark, foreboding atmosphere, offering a “ray of hope,” yet firmly rooted in the shadows of despair.

From Space to Strategy: The Broader Vision of Misfits Attic

Humanity 2.0 is not the only venture keeping the Misfits Attic team busy. The studio also has a fantasy-themed strategy game, temporarily dubbed “Scheme,” brewing in its pot of ideas. This title marks a further departure from their previous projects, introducing elements reminiscent of classic political intrigue in a medieval setting. In Scheme, players rise from humble beginnings, navigating a treacherous world where manipulation and scheming are the keys to power. The absence of armies emphasizes the reliance on cunning and strategy, mirroring the backstabbing maneuverings familiar to fans of George R.R. Martin’s works.

The third project is an eccentric venture subtitled “Magic Wizard Chess,” described as a tactical roguelike with an unusual psychological twist. Here, players will not only engage in classic chess mechanics but also face potential psychological evaluations throughout their gameplay. This layer of mystery adds an avant-garde element that compels players to question their motives and performance in ways that transcend traditional gaming experiences.

Despite the excitement surrounding Humanity 2.0 and the other projects, Duskers will always hold a significant place in the hearts of its players. The unique blend of hacking and exploration offered an immersive experience that made players feel like isolated operators in a hostile environment. With only glitchy, unreliable drones at your side and an unforgiving command-line interface, the game embodied the struggle of survival in the depths of space.

Keenan and the Misfits Attic team seem determined to capture that same sense of isolation and ingenuity in their upcoming projects. As we await the arrival of Humanity 2.0 and its thematic explorations of hope and sacrifice, the anticipation mounts around how the studio plans to innovate within the realms of storytelling and gameplay. Misfits Attic’s journey reminds us that even in the darkest corners of the universe, there exists the potential for rebirth and radical creativity.

Gaming

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